I have implemted The Golden Carrot's new ability selection system and thought that you might want to know how it turned out.
tirsdag, februar 9
torsdag, januar 14
Abilities
I have just posted a diassshow of the abilities our main character, schinn is able to use in The Golden Carrot. You may if you like guess what the icons represent.
søndag, januar 10
Weather system
A weather system that I made some time ago, has now been implementet in The Golden Carrot. It features Snow, rain, dust and fog. Every thing behaves acording to the envoirnment it is in, giving a smooth and natural look. This is something that is definately worth to look forward to.
torsdag, januar 7
One more
Felt like showing another creature from the deep wintery forrest. This is the most common creature in the forrest. You will likely meet numouros of them on your path through the woods.
Picture
mandag, januar 4
Announcing a creature
Just wanted to announce a creature that has been designed lately, and is recently implemented in "The Golden Carrot". If you want a glimpse of these deadly cocoon-like parasite then look up, they hide in trees in wintery forrsts.
onsdag, december 9
First alpha
The first private alpha for the game has just been launched! This is great news, as it hopefully will point the game in the right direction acording to the players and not only the developers.
Regards the CEO
Regards the CEO
søndag, december 6
New Update
I thought it might be a good idea to make an update, so here you go.
The radical change that happend some months ago has changed the game completly. The idea of the game is still the same, but the feel and atmosphere is very different now, you will see soon as the first alpha will be ready soon. It will not be a public alpha, but pictures and maybe a video will be available here. Soo stay tuned!
The radical change that happend some months ago has changed the game completly. The idea of the game is still the same, but the feel and atmosphere is very different now, you will see soon as the first alpha will be ready soon. It will not be a public alpha, but pictures and maybe a video will be available here. Soo stay tuned!
mandag, september 21
Radical Change
The former graphic designer has left the project, this is of course a sad thing. But it might lead to further progress as the programmer now takes the role as lead graphic designer too. It is a lot of work, but this will hopfully push the project forward.
Regards the CEO, programmer and now graphic designer in Red wave games.
Regards the CEO, programmer and now graphic designer in Red wave games.
onsdag, september 2
Update
Not much has happend the last month or so. The programming is still going forward, but we are still in need of a talented spriter/graphic designer to make this game truly great. Until we'll find one, everything but the programming will be on hold.
Red wave games.
Red wave games.
torsdag, juni 25
First public artwork
Here you see the first artwork for the game.
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torsdag, maj 28
Back on track
We have now recovered the lost material, and even made further progress with some of the long expected sprites. Some Artwork will probably be added soon, as a step to make the blog more interesting and appealing.
That is all for now,
Redwave Games.
That is all for now,
Redwave Games.
fredag, maj 8
Annoying loss
We made an annoying step backwards in our progress two days ago, because of some problems with the programmer's computer. This will cause some delay, but not any major, because the spriting progress is still slow.
Regards,
Redwave games.
Regards,
Redwave games.
tirsdag, april 28
Hello everyone
Right now we're finishing up the last parts of the story, discriptions etc. But we are soon going to make the first parts of our first level. We're really excited about this. It is going to be great to see how it will look when everything come together, for the first time.
We started this project a long time ago, and it is good to see that we are actually going somewhere. The only thing we really need right now is some late drawings. We will try to make as far in the game as possible, and we might try to get a new/another graphic designer in the future.
That's all for now,
We started this project a long time ago, and it is good to see that we are actually going somewhere. The only thing we really need right now is some late drawings. We will try to make as far in the game as possible, and we might try to get a new/another graphic designer in the future.
That's all for now,
Redwave Games.
tirsdag, april 7
The Golden Carrot: Dev-blog
The Golden Carrot is a game being developed by a small group of game-enthusiasts within Redwave Games. We are currently still working on it, and we won't finish anytime soon, because we want our game to be well polished and enjoyable when you get to play it. We will update the blog as often as posible, with new information about the progress of the game, so stay tuned.
Thanks,
Redwave Games.
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